When building content for your LCS, the depot builder needs to talk to the Steam Master Depot Server (MDS) but does not upload any content. Instead, all the depot content is stored on your LCS in chunk files and served to Steam clients that have access to your LCS. Using a LCS improves depot iteration time since they are not uploaded and distributed through the public Steam network. OverviewA local content server (LCS) is basically a local HTTP server, like Apache or nginx. Setup instructions for the VR arcade model Setup instructions for the PC Café model (incl. PC Café Requirements and Sign Up Instructions Steamworks Virtual Conference: Steam Deck Steamworks API Example Application (SpaceWar)ĭistributing Open Source Applications on Steamĭeveloping for Steam Deck without a Dev-Kit Steam Input Gamepad Emulation - Best PracticesĮvents and Announcements Visibility Stats Reporting User Permission: Receive Steamworks CommunicationĬreating Bundles Across Multiple Developers/Publishers - Betaīroadcasting a Game Demo to the Steam Storeīroadcast Moderation and Adding Moderators
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